Apple iPhone 3g modeled in 3d
In 2008, after finishing my Nokia N70 3d model (available in my store), I decided to model another cellphone... and this was the time of Apple iPhone 3g.
iPhone 3G 3d modeling
I used Lightwave 3d for both modeling and rendering.The iPhone 3d model was created in low poly, then for the details I used a Catmull-Clark subdivision algorithm, available in Lightwave 3d since version 9.0
Polygon count for this iPhone 3d model are 1706.
Textures
I created 4 textures for:
- Apple logo and texts on the backside;
- display;
- icon on the "Home" button in the front;
- Grid on spekers.
Rendering
For rendering I used a simple three lights setup and Global Illumination algorithm active.
Buy this iPhone 3d model now: this Apple iPhone 3g 3d model is available now on the store.